GLS  1.0.0
GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.
buffer< Target, Usage > Member List

This is the complete list of members for buffer< Target, Usage >, including all inherited members.

bind()buffer< Target, Usage >
bind_range(GLuint index, GLintptr offset, T range_size)buffer< Target, Usage >
copy_sub_data(const buffer< SourceTarget, SourceUsage > &source, GLintptr readoffset, GLintptr writeoffset, V data_size)buffer< Target, Usage >
data(T data_size, const GLvoid *data_ptr)buffer< Target, Usage >
get_sub_data(GLintptr offset, T data_size, GLvoid *data_ptr)buffer< Target, Usage >
name() const buffer< Target, Usage >
size() const buffer< Target, Usage >
sub_data(GLintptr offset, T data_size, const GLvoid *data_ptr)buffer< Target, Usage >
unbind()buffer< Target, Usage >static