GLS
1.0.0
GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.
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This is the complete list of members for buffer< Target, Usage >, including all inherited members.
bind() | buffer< Target, Usage > | |
bind_range(GLuint index, GLintptr offset, T range_size) | buffer< Target, Usage > | |
copy_sub_data(const buffer< SourceTarget, SourceUsage > &source, GLintptr readoffset, GLintptr writeoffset, V data_size) | buffer< Target, Usage > | |
data(T data_size, const GLvoid *data_ptr) | buffer< Target, Usage > | |
get_sub_data(GLintptr offset, T data_size, GLvoid *data_ptr) | buffer< Target, Usage > | |
name() const | buffer< Target, Usage > | |
size() const | buffer< Target, Usage > | |
sub_data(GLintptr offset, T data_size, const GLvoid *data_ptr) | buffer< Target, Usage > | |
unbind() | buffer< Target, Usage > | static |