GLS
1.0.0
GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.
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This is the complete list of members for framebuffer, including all inherited members.
add_renderbuffer(GLenum attachment, renderbuffer &&the_renderbuffer) | framebuffer | |
attach_texture(GLenum attachment, GLenum textarget, const texture< GL_TEXTURE_CUBE_MAP > &the_texture, GLint level) | framebuffer | |
attach_texture(GLenum attachment, const texture< Target > &the_texture, GLint level) | framebuffer | |
attach_texture_layer(GLenum attachment, const texture< Target > &the_texture, GLint level, GLint layer) | framebuffer | |
bind() | framebuffer | |
complete() | framebuffer | |
detach_texture(GLenum attachment) | framebuffer | |
name() const | framebuffer | |
remove_renderbuffer(GLenum attachment) | framebuffer | |
status() | framebuffer | |
unbind() | framebuffer | static |