GLS
1.0.0
GL Stuff - A library aimed at reducing the boilerplate OpenGL code you always have to write.
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This is the complete list of members for vertexarray, including all inherited members.
bind() | vertexarray | |
bind_attribute(const program &the_program, const std::string &attribute_name, const buffer< BufferType > &the_buffer, GLint size, GLenum type, GLboolean normalized, T stride, U offset) | vertexarray | |
bind_attribute(GLuint attribute_location, const buffer< BufferType > &the_buffer, GLint size, GLenum type, GLboolean normalized, T stride, U offset) | vertexarray | |
bind_index_buffer(const buffer< BufferType > &the_buffer) | vertexarray | |
clear_attribute_bindings() | vertexarray | |
name() const | vertexarray | |
unbind() | vertexarray | static |
unbind_attribute(const program &the_program, const std::string &attribute_name) | vertexarray | |
unbind_attribute(GLuint attribute_location) | vertexarray | |
unbind_index_buffer() | vertexarray |